Transformation

A concept specifying a local (orthogonal) axis system. The Origin and two of the local X,Y,Z axis have to be specified. When used to specify a Plane the XY (UV) plane is considered. The third axis is found by the cross product of the primary and secondary axis.

Children

Name Type Cardinality Description
Origin ocx:Point3D_T [1, 1] The origin of a local or global coordinate system.
PrimaryAxis ocx:Vector3D_T [1, 1] The unit vector of the local X-axis (U-Axis) given in global Coordinate System.
SecondaryAxis ocx:Vector3D_T [1, 1] The unit vector of the local Y-axis (V-Axis) given in global Coordinate System.