Transformation

A concept specifying a local (orthogonal) axis system. The Origin and two of the local X,Y,Z axis have to be specified. When used to specify a Plane the XY (UV) plane is considered. The third axis is found by the cross product of the primary and secondary axis. Transformation has the following child elements:

Child Namespace Type Use Cardinality Choice Description
Origin ocx ocx:Point3D_T req. [1, 1] False The origin of a local or global coordinate system.
PrimaryAxis ocx ocx:Vector3D_T req. [1, 1] False The unit vector of the local X-axis (U-Axis) given in global Coordinate System.
SecondaryAxis ocx ocx:Vector3D_T req. [1, 1] False The unit vector of the local Y-axis (V-Axis) given in global Coordinate System.
OCX Version:
3.1.0
Location URL:
https://3docx.org/fileadmin//ocx_schema//V310//OCX_Schema.xsd
Namespace:
https://3docx.org/fileadmin//ocx_schema//V310//OCX_Schema.xsd
Author:
wikibot
Date:
Aug 15 2025 08:47:50
Status:
PublishState.PUBLIC
Publisher version:
1.0.0